Throughout the early 1990s, Apple had tried to create a "next-generation" OS to succeed its classic Mac OS through the Taligent, Copland and Gershwin projects, but all were eventually abandoned. Its graphical user interface was built on top of an object-oriented GUI toolkit using the Objective-C programming language. The kernel of NeXTSTEP is based upon the Mach kernel, which was originally developed at Carnegie Mellon University, with additional kernel layers and low-level user space code derived from parts of BSD. There, the Unix-like NeXTSTEP operating system was developed, before being launched in 1989. The heritage of what would become macOS had originated at NeXT, a company founded by Steve Jobs following his departure from Apple in 1985. Simplified history of Unix-like operating systems In 2020, Apple began the Apple silicon transition, using self-designed, 64-bit ARM-based Apple M1 processors on new Mac computers. In 2006, Apple transitioned to the Intel architecture with a line of Macs using Intel Core processors. MacOS has supported three major processor architectures, beginning with PowerPC-based Macs in 1999. After sixteen distinct versions of macOS 10, macOS Big Sur was presented as version 11 in 2020, and macOS Monterey was presented as version 12 in 2021. Apple shortened the name to "OS X" in 2012 and then changed it to "macOS" in 2016 to align with the branding of Apple's other operating systems, iOS, watchOS, and tvOS.
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The Address Block has been placed on the document template. The “Insert Address Block” window will open where you can tweak the way the information will be presented. The address block is a placeholder for the names and addresses that you insert into the template. Under “Arrange Your Envelopes,” click Address Block. In Step 4, you’ll actually lay out the recipient information on the envelope template. Once the recipients list is in order, click Next to move on. You’re prompted to save your recipients list so type a file name and click Save. When all the recipients are entered, click Close. Enter the information exactly as you’d like it to appear on your envelopes.Ĭontinue to create and populate new entries for as many recipients as needed. In Step 3, under “Select Recipients,” instead of choosing Use an Existing List, click Type a New List, then Create.Ī “New Address List” window opens where you’ll type your recipients’ information, one recipient at a time. If you do not already have a database populated with guests’ names and addresses: Based on how the database file was set up, choose the appropriate options on the “Select Table box” and click OK.Ī new window, “Mail Merge Recipients,” appears where you can verify the formatting and remove certain recipients. Under “Select Recipients,” click Use an Existing List.Ĭlick Browse, navigate to the database file, and double click on it. If your recipient information is already in a database: We’ll show you both methods, starting with a database file that we’ve already populated. Or you can enter all your recipients’ information within Mail Merge. If you’ve already prepared a list of names and addresses in a database program like Excel, you can use that. You might have to change the zoom percentage to 100 or even less to see the entire square envelope template onscreen. 6 and a half square is not listed, but scroll down and click Custom, then type in the dimensions in inches. Under that, click Envelope options.Ī new window will open where you can choose from a list of common envelope sizes. Step 2 asks “How do you want to set up your envelopes?” Choose Change document layout. Select Envelopes, then continue by clicking Next. We recommend using a dedicated NVME SSD for Zbrush and its scratch disk, or at least leaving 100GB open on the system NVME SSD. The application makes heavy use of secondary storage as a scratch disk. This is another crucial component for Zbrush. 16GB is acceptable for now, but RAM is relatively cheap and a key part of Zbrush performance. The absolute minimum amount of RAM needed to work with multi-million polygon models is 8GB, but we strongly recommend going with at least 32GB of RAM since you’ll almost certainly need that much in the medium term. Zbrush is a CPU-based application, so you could also simply rely on an integrated graphics processor if the computer in question will only be used for Zbrush and other CPU-based applications. Entry-level Quadro GPUs or mid-range cards like the GTX 1660 should handle everything Zbrush throws at it with ease. So a mid-range GPU would be more than enough. You might be surprised to know that Zbrush isn’t particularly heavy on the GPU, using the CPU for almost all of the heavy lifting. An i7, for example should suffice but a Xeon-class CPU is worth stretching for if you want to favor stability and reliability. A modern 8-core CPU from Intel or AMD should serve you well. However, you’ll quickly run into performance issues as your models start to scale and consume millions and millions of polygons. For those just getting started, trying to learn the ins and out of the software, that can be done on almost anything. |
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